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Platige Image Steps into a City of the Future for Defect

16/03/2021
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Virtual production project from Platige Image sees Armin Kurasz direct the story of a girl affected by a sudden and unforeseen defect in the space-time continuum

Platige Image showcases its first production made with Virtual Production technology developed by the Platige Broadcast department and running on the Unreal Engine. The several minute long film directed by Armin Kurasz tells the story of a girl who, as a result of a sudden and unforeseen defect in the space-time continuum, moves to a city from the future. 

Most of the shots were taken with the use of the Virtual Set – a LED wall displaying backgrounds rendered in real-time, perfectly synchronised with the sensor camera, while maintaining perspective consistency and impression of depth. This is the result of several months of work by specialists from Platige Broadcast. 

“Virtual production gives us unlimited possibilities in creating a film world. It is a new tool that not only changes the approach to film production but also opens up new creative possibilities. Today, in a studio in Warsaw, we can create a film in a short time that previously would have required long shooting trips or months of post-production. Now we can create unreal cities, travel in time, to distant parts of the world or the universe. Additionally, the Virtual Set developed by Platige gives us the world-class quality that we know from such productions as Disney’s “The Mandalorian” series,” - Armin Kurasz, director. 

"Defect" is a joint effort by talented filmmakers who joined forces with Platige to present the possibilities of the new technology. Apart from Armin Kurasz, cinematographer Michał Dąbal was also involved in the production. 

“Working in virtual scenery means unlimited freedom when it comes to the integration of lighting, colors, time of day, or moving buildings into the frame. The possibilities are virtually endless, so it is very important to set specific parameters as if we were working in an “existing” location. It required close cooperation with the Platige Image team and even more involvement of all departments when it came to pre-production preparations to achieve a credible effect” – Michał Dąbal, Cinematographer


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