senckađ
Group745
Group745
Group745
Group745
Group745
Group745
Behind the Work in association withThe Immortal Awards
Group745

How STUCK IN MOTION Continues to Meet the Fast Paced Demands of the VMAs

16/10/2023
Post Production
New York, USA
274
Share
LBB looks at how this creative studio leverages its unique approach to post production to consistently deliver custom branded content for one of Paramount’s biggest tentpoles, the MTV Video Music Awards

High-profile branded custom creative is an integral aspect of the MTV Video Music Awards. Talent and schedules are firmed up weeks before the show so production partners need to be ready for anything.

It was in 2019 that the small-but-mighty creative studio,
STUCK IN MOTIONwas first tapped by Paramount Brand Studio, the in-house full-service branded content agency at Paramount for the VMAs. STUCK IN MOTION were awarded the post production of a Toyota vignette featuring the Jonas Brothers and several Pepsi spots featuring Alyson Stoner, Justin Timberlake and Lizzo, which would be paying homage to Video Vanguard recipient Missy Elliot. STUCK IN MOTION have been brought back every year since, delivering Clio, Telly and Promax winning spots and establishing a mutual trust 

Securing a go-to trusted partner and resource like SIM is crucial", says Beth Trentacoste SVP and executive creative director at Paramount Brand Studio: “They are creative collaborators, with us every step of the way for the full life cycle of a project, informing how we craft and plan to execute content from its inception."

Last month’s VMAs featured SIM’s 5th Toyota spot, a magical homage to Video Vanguard Award winner Shakira, and 2nd Burger King spot, a summer lovin’ Steve Aoki music video which exceeded all expectations.

Meg Sudlik, VP of creative production at Paramount Brand Studio tells LBB, “Working with STUCK IN MOTION on any project is a dream. They consistently deliver the highest quality work under tight timelines and still work with us to keep the budgets in check. They are great partners and always bring top notch creative along with their post-production problem solving skills.”

Hoping to learn more about the success of this ongoing partnership as it goes from strength to strength, LBB sits down with STUCK IN MOTION’s executive producer, creative and principal, Tommy Shull, and executive creative director, Deborah Reichman.


LBB> How has your role as partner developed since you first started working with the client?


Tommy> Our partnership with Paramount Brand Studio has evolved as the partnership between Paramount and their client brands has evolved. Toyota’s first custom content for the VMAs was a strictly editorial piece. We’re now on our fifth year with them and each year they come back, the projects expand to include more VFX, higher production value, and more deliverables, so we've needed to work more closely with the creatives and the production teams earlier in the process. We now get involved even before the directors are chosen. Working this closely with Paramount at the start of the project allows us to strategise the post production workflow extremely effectively. 



LBB> How did you elevate the creative for each individual spot for this year’s VMAs?


Deb> This year Toyota sponsored Shakira’s Video Vanguard award and performance, so the 90 which led into her award piece really needed to be a centrepiece of the night. The treatment beautifully described the Prius driving on the streets of NYC at night as Shakira’s music is playing, and then transitioning into different ‘worlds’ full of performances shot in a studio. Both the running footage and footage of the car parked in the studio was stunning, and Toyota loved the energy of the first cut, but they wanted it to feel like the car was driving through the performances too. We had a VFX team at the ready and got to work surgically cutting the car and performers out of shots, frame by frame, to blend the worlds more seamlessly. We put performers into reflections and mirrors, and made static wheels look like they were moving. It was a lot of long days and (over)nights, but it turned out great!

Burger King’s VMA piece this year was a music video for a remix of the earworm “Whopper Whopper jingle featuring Steve Aoki. Paramount brought back director Kajal who we had worked with on last year’s award winning Latto music video. Working closely with Kajal on that shoot, with its VFX heavy 11 day turnaround, we fostered a wonderful trust and understanding of her sensibilities and workflow. This year we had to cut that turnaround time significantly, delivering a teaser for air just four days after shooting Steve Aoki over the Labor Day weekend. Tommy had a supervised edit session in a hotel room with Kajal and creative director, Brittany Greene, and was able to turn around a very strong rough cut for Burger King in just three hours. We also had a small team working in Ukraine on light VFX overnight. Tommy then continued editing the longer :75 on the plane home, with a rough cut ready the very next day.

Tommy> There were also location related challenges that came up. Kajal saw Steve’s location and felt the two worlds were just too different. She came up with the idea of using a tunnel to connect Steve’s speaker to the pool party. Introducing 3D so late in the game, under a tight timeline, was ambitious but we contacted our good friends at Glassworks in Amsterdam for help, while we focused on the edit and other VFX. Being on the East Coast, it meant a lot of very early morning calls, but it was all well worth it.

The skateboarding scene also ended up needing a VFX solution which only came up once the camera was rolling. The skateboarder struggled to perform an impressive-looking trick on camera. I had to come up with a post solution in the moment that wouldn’t throw off the AD’s schedule but would also make the trick look cool. We’re pretty proud of how that scene turned out.


LBB> What have been the biggest challenges or technical difficulties from your four year partnership? How did you overcome these challenges?


Deb> The biggest overall challenges come from keeping ultra high standards while working quickly. Creative and Brand don’t want to sacrifice their expectations because the timeline is fast, nor should they – the biggest technical challenges come from meeting those demands.

Tommy> The work we do between the projects is what makes or breaks them. As a fully dispersed team we have invested a lot in our remote infrastructure and making sure we can still work quickly. Before the BK Latto spot last year, we experimented with a workflow that allowed us to have proxies created and sent from the DIT on set (even with a slow connection) so that the edit team could begin assembling at the end of each day. After we wrapped shooting on the third day of that shoot, we had a fully assembled rough cut.



LBB> What unique services has STUCK IN MOTION brought to the table?


Tommy> We’ve been described as the ‘secret weapon’ when it comes to post. We are able to adapt to everchanging creative while also moving ultra fast and keeping a very comfortable review process for the multiple tiers involved. It’s an extremely delicate balance that we get better at each year.

We get involved early on and build a unique team for each project as soon as we get briefed.We’ve been really fortunate to build a tight community of relationships over our combined multi decades in the industry. Even before Covid, we were tapping into talent and relationships all over the world. This has allowed us to streamline our processes and also means there’s very little we can’t execute when it shows up in a brief. A strictly editorial piece versus a heavy compositing, illustrated or 3D piece needs a totally unique post team. We have no egos and take full advantage of the best talent available, integrating them into our workflow. This means we can execute a wide range of creative styles by leveraging really great talent that’s not directly under our roof, giving clients a unique opportunity when they partner with us. 



LBB> How does the nature of the VMAs differ from other projects you have worked on? 


Deb> Branded and talent deals for the VMAs often happen close to show day. As a result, creative in post often needs to turn around quickly. These projects are all hands-on-deck for prep and execution and we always plan to be on set too. Even when there is no VFX to supervise, our editors are watching the monitors, taking their own notes and available for creative discussions in real time. This approach has allowed us to catch any evolving problems while there’s still time to correct them in camera. It’s a win-win for everyone and should be done for every project, not just the VMAs.

LBB> Turnaround times for this work are extremely tight – what is your initial approach at the very start of the process in order to get ahead?


Tommy> We need to figure out ways of condensing a 6-8 week post production schedule under normal circumstances down to 2 weeks, so we look at each project uniquely. Some projects are going to be more VFX heavy than others. Some may need a teaser version delivered within a day or two of the shoot. Getting our hands on the creative brief and running through the deliverable schedules as early as possible allows us to run different scenarios and customise the workflow to ensure it caters to the specific needs of the project. If the schedule demands, we can even set up a remote pipeline across multiple time zones so post never stops moving. 

Deb> Also, the value of laying down a sound bed and cutting and reviewing animatics prior to the shoot is hugely important. It not only helps the director pace their shots and inform production’s run of show, but we may even identify post solutions that look great and save production valuable time and money. We are not exaggerating when we say ‘post starts long before production.’


LBB> Given that you worked on two co-branded spots for this year’s VMAs, how did you organise and streamline teams to ensure deliverables met the aggressive deadlines?


Tommy> Our core team is made up of a small, very skilled group of folks who each wear many hats and juggle a lot of complicated tasks. We begin any project by looking at the brief or treatment, breaking down what’s needed to achieve the best creative. We then get our internal and external resources organised quickly. Sometimes directors want to use their preferred colourist, sound designer, or perhaps a special skill set is needed for a specific visual effect moment. Once we have all our resources lined up, we lay out a carefully coordinated post calendar that places them into the pipeline. It’s about clear communication and organisation for the first phase as this is the foundation that carries through the project until delivery. This allows us to work simultaneously on two, three or even more spots for the big show. 


LBB> What has been the best feedback from this year’s work with Burger King and Toyota?


Deb> The best feedback comes when everyone is already talking about what they want to do on “the next one.” These projects are so creatively and technically challenging and there’s so much riding on them being great that everyone is so focused on getting it to the highest level possible. We’re highly energised by that collaboration and really proud of what our team has been able to accomplish. 


Work from STUCK IN MOTION
Big Gay Sketch Show
Logo TV
05/06/2024
6
0
19
0
14
0
ALL THEIR WORK