At the end of last year, Exit Films and
Blockhead VFX were looking for an opportunity to show off some of the
advancements that had been made in AR what it can do for brands.
When
Exit director and innovation lead, Adam Gunser, watched a performance
by the New Zealand Dance Company, an idea formed. AR could help the NZ
Dance Company to expand its audience, he reasoned accurately, by
introducing new, and in particular younger, people to dance and help to
promote its dance education programme, which runs classes throughout New
Zealand.
VIEW THE ORPHEUS AR APP
Says Gunser: "It was a chance to make dance cool for a different audience than its traditional followers."
It
was also an opportunity for Gunser and Exit to collaborate with
Blockhead and show the technology available for clients to use.
Says
Declan Cahill, executive producer at Exit: "It's a perfect fit for us.
Innovation and technology is something we're really attracted to. We're
enjoying working on the boundaries of technology."
The NZ Dance
Company also saw the potential in Gunser's idea. And so Exit and
Blockhead's AR experience, Orpheus, came into being. It allows its
audience to walk around the scene as the dancers perform in their living
room. Or watch them from every angle, including above, as the dancers
perform on a table. The technology essentially transports the performers
into your living room. The audience can zoom in and zoom out, control
the scale of the performance, or even learn the choreography and perform
with the dancers.
Says Gunser: "There were advantages to
highlight and challenges to conquer, but streamlining the production
process and creating a manageable pipeline will hopefully help demystify
the AR process for clients moving forward."
Says Stefan Coory,
creative director, Blockhead: "The first step was to do a motion
capture, to make the experience true to the choreography and recreate
the nuances in each dancer's way of moving. We also had to make the
characters in the app representative of the actual dancers, not just
cartoony characters. So each character was modelled and textured, even
down to their tattoos. Then came the dress. We needed to make the dress
move as a real dress would, bringing real life to the experience."
The
shoot involved 36 cameras, which filmed the dancers from every angle,
and body mapping suits to ensure that every detail in every movement was
accurately reproduced. For Blockhead, the project was an exciting
opportunity to explore new platforms and their potential, both
creatively and for creating a buzz around an event or brand.
Says
Gunser: "Blockhead's abilities at managing difficult technology and
tricky storytelling were amazing. The traditional filmmaking elements
they added - modelling, animation and AR/VR development show why they
were so well positioned to partner with us on this kind of work."
In
fact, the only unconquerable challenge turned out to be the technical
limitations of phones. The quality of the work that Gunser, Exit and
Blockhead achieved is higher than phones can accurately reproduce unless
they are Apple 6S or later. The app has only been developed for Apple
IOS devices so far.
Gunser is no stranger to integrated
campaigns. His success in creating Orpheus follows his success in
directing Pedigree's Child Replacement Programme for Colenso BBDO. That
campaign has just become New Zealand's #1 most effective and the world's
#3 most effective campaign in the 2018 WARC 100 as well as winning a
host of creative awards at all of the major award shows, including
Cannes Lions.
Says Cahill: "In a way Adam's work on Child
Replacement was a precursor to Orpheus. One of the reasons we took it on
was because it was a fully integrated campaign, with different digital
elements that elevate it from being just traditional film work -
something really special."
Says Simon Vicars, who was executive
creative director of Colenso BBDO at the time: "We knew we had something
good, but Adam really made it great. Playing it as straight and as
Hallmark as possible was something we all talked about early in the
process, and Adam totally nailed it. His attention to the craft - camera
moves, art dept, voice talent - made the comedic misdirection so good.
You cross your fingers that you find the right partner on projects like
this, and we definitely did when Adam and Declan came on board."
Says
Ahmad Salim, group business director at Colenso BBDO: "The team on CRP
was amazing and every part of the campaign was crafted with love because
everyone loved the insight and believed in the cause. As a result, it's
been one of the world's most successful campaigns making number 3 on
the 2017 Gunn Report, winning gold at Cannes and Grand Prix at other
shows, as well as winning a number of Effies. More importantly, it
engaged the people of NZ so much that dog adoption enquiries went up by
over 800%, saving the lives of hundreds of dogs and filling the void for
loads of empty nesters. A welcome side effect was Pedigree NZ's biggest
sales spike in almost a decade finally seeing them take the number one
spot from its competitor."
View Exit's work here: http://exit.com.au/.
View Blockhead VFX here: http://www.blockheadvfx.com/.