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For Honor - Scars

25/01/2018
Production Company
Paris, France
30
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makemepulse created this award-winning immersive experience for Ubisoft's 'For Honor' game. Gamers were invited to retrace the past of a Knight, a Viking and a Samurai through the scars on their weapons. From first combat to the owner's death, each scar showed a video created with in-game footage. In the end, gamers personalized their weapon with over 190 combinations possible, and finally, a unique code for an exclusive pre-launch trial appeared on the blade of their weapon. We used ultra-realistic WebGL rendering and the user will find themself face to face with an exquisitely rendered warrior. As you scroll down, you discover the warrior's life. Thanks to motion capture and spatialized sound design techniques, every sound faithfully highlights each movement and impact of the scene.
About makemepulse
makemepulse is an interactive production company that uses emerging technologies to connect consumers to brands. 

We specialise in real-time 3D, WebGL and WebVR, Virtual, Augmented and Mixed Reality, AI and Big Data.

We happen to think people engage with experi­ences. 

When content is interactive, it's engaging. And when it's engaging, it creates an emotional connection that is memorable to people and valuable for brands, so we aim to create content, utilities and platforms that are memorable because they're emotional. 

Valuable because they're personalised. Engag­ing because they're interactive. And continuous by making them available on any screen.

Our name was born out of the belief that the right arrangement of strategy, creativity and new technology working together in harmony can lead to amazing productions. There's a rhythm to the way we work and the work we create.

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