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London, UK
Office: Remote and On-site


Our Mission

We make knowledge entertainment through experiences that matter.

Using our creative expertise, relationships and technology we will push the boundaries of storytelling and take consumers to new worlds of enhanced reality.

Our Values

Happy - We are happy to come to work and happy to be at work.

Hungry - We are passionate about our mission, and we come to work hungry to deliver.

Honest - We take an honest, responsible and sustainable approach to everything we do

Human Centered - Everything we do is about our customers.

Humble - We are humble enough to want to learn every day.

High Quality - We aim high and take huge pride in producing the highest quality work possible.

The Opportunity

Factory 42 is looking for a UK-based Programmer, on a six-month FTC, to work on our cutting-edge VR and AR projects. We work on several different AR/VR projects, such as the highly regard Green Planet AR experience which was exhibited in Piccadilly, learning apps featuring dinosaurs and robots, and innovative AR apps such as Landscapes Reimagined which puts a virtual art gallery in your living room, while converting historic 2D paintings into explorable 3D worlds.

We are looking for candidates, who can work remotely with some office-based work in London.

Key Responsibilities

  • Define and deliver the interactive software for a cutting-edge Augmented Reality and Virtual Reality projects, working with a small team of Unity developers, designers and artists.
  • Implement software functionality as per communicated design.
  • Design, build, and maintain efficient, reusable, and reliable code to time.
  • Ensure the best possible performance, quality, and responsiveness of applications.
  • Maintain code quality, organization, documentation and any relevant automation.

Knowledge, Skills & Experience


  • Working in a team on video games or other entertainment projects and producing work of an exceptionally high standard.
  • Communicating with other team members to establish effective pipelines and integrate media assets.
  • Excellent creative problem solving skills.
  • Excellent Unity or Unreal.
  • Excellent C# or C++.
  • Software Architecture Fundamentals in object-oriented design and data structures.
  • Degree in computer science, engineering or mathematics or equivalent professional experience.
  • All aspects of game development processes from concept to completion.
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies.
  • 3+ years’ experience as a professional programmer.


  • Shipped an AAA title.
  • Multiplayers programming.
  • Profiling and optimization.
  • VR/AR/MR.
  • Creative problem solving skills.
  • Creating a launch title for a games consoles or a mobile.
  • Familiarity with software version control.
  • OpenGL or similar API.
  • Python.
  • Realtime shaders and effects coding.
  • Agile/Scrum.
  • Creating tools and/or plug-ins for pipeline improvement (in Maya for instance).
  • 3D computer graphics application (Maya, Houdini, 3DS Max...)

Next steps

Candidates will be invited to a video call to meet the team, learn more about Factory 42 and the proposed opportunity, as well as ask any initial questions.

N.B Successful candidates will be required to sign an NDA.


We are committed to the principles of equal opportunity for all and specifically prohibit discrimination of every type.

Our policy is always to ensure that all persons are treated fairly irrespective of their race, gender, sexual orientation, age, religion, neurodiversity, political beliefs, trade union membership or non-membership, marital, physical or mental status or any other factors including pregnancy and maternity.

We will endeavour to provide those who have physical or mental disabilities with specific assistance and arrangements to enable them to work for us wherever and whenever this is reasonably practical.

Our company is fully committed to the elimination of unlawful and unfair discrimination and values the differences that a diverse workforce brings to the organisation.

We will not discriminate because of age, disability, gender reassignment, marriage or civil partnership, pregnancy, maternity, race (which includes colour, nationality and ethnic or national origins), religion or belief, sex or sexual orientation. We will not discriminate because of any other irrelevant factor and will build a culture that values meritocracy, openness, fairness and transparency.

Our Location & Benefits

We are based in Somerset House, a former Royal Palace overlooking the River Thames and on the edge of Covent Garden. Somerset House is home to the largest and most diverse collection of creative organisations, freelancers, artists, makers and thinkers in London. Our neighbours include the British Fashion Council, the Courtauld Institute of Art and an eclectic range of producers, developers, musicians, dancers, marketeers and artists.

Our first floor, high-ceiling and light-filled office overlooks the River Thames, South Bank and Houses of Parliament. Directly below is a river terrace which in summer hosts a tented bar and pizza restaurant. We have access to bike racks, showers and a snooker room and all staff get a 10-20% discount in the various bars, cafes and restaurants on site. At Christmas the main courtyard has an ice rink, while in Summer it hosts gigs and the Film4 season of outdoor film screenings. We support flexible working, and operate a hybrid office/home working model.

All permanent staff get pension, private medical and dental insurance, their personal carbon footprint offset via a tree planting scheme and access to a range of other benefits.