The
US Navy took a bold new creative approach in their recruitment film, ‘Sea to
Stars’ in order to showcase their new brand identity. The film, which feels
more like an action-packed movie trailer rather than a more conventional
recruitment video, is a true depiction of what it takes to join the US
Navy. Viewers are no longer watching people speak about what it means to
be a member of the Navy, they are witnessing the reality of the job in action
first-hand.
From
emerging from a submarine deep down in the ocean, to deploying F18 jets from an
aircraft carrier in the middle of the sea and flying high up into space, each
facet of the job is depicted in an explosive and dramatic fashion to show the
fast-paced, intense and extremely varied nature of the role, and to show that
the US Navy is not for the fainthearted.
VFX
was critical as most scenes could not be captured in camera. Because it was logistically
unfeasible to gather the whole fleet of ships (given they are currently in
use), MPC made them digitally. This ranged from water simulations to a miarmy
crowd sim for the deck crew. Filming a real submarine 5-miles underwater was impractical, so they shot
a practical hatch in a tank, capturing the talent’s interaction in the
environment. Everything else including the submarine, bubbles and FX
simulations for detritus was CG.
The
second half of the film was 95% CG – the F18 flying past the camera, the UAV
and satellite – were all built into environments that were accurate in relation
to the heights those vehicles fly, combining CG and DMP and blending them
seamlessly together.